Tekora Front panel security lockout — Prevents unauthorized use in non-secure environments. Add to watch list Remove from watch list Watch list is full Free local pickup Shipping: Please send me a message if you need your item sooner and I will do my best to accommodate. Mouse over to Zoom — Click to enlarge. Please enter a number less than or equal to 1. The internal input matrix switcher and multiple high performance video scalers allow any of up to 19 available inputs to be scaled and placed in any of up to four windows for picture-in-picture display.

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The BVMF1 is a 20 inch model. The BVM series features expandable inputs by adding additional input boards. Most 2nd hand displays came with a SDI board with 3 digital inputs and one additional analogue component input.

The monitor itself does not contain any control elements. Instead you use an external controller board which is connected to the monitor with a RS cable.

The controller board allows full control of up to a dozen chained displays. Very fancy When shopping for a 20F1 make sure to get a control unit with it. The BVMF1 has full digital controls including full geometry and convergence controls using built-in test patterns. The internal storage system allows different settings on 99 "channels" and you can assign any input you like to any channel.

It will accept and display p, p, i and i. A sync cleaner like the Sync Strike will help in these cases. Composite and S-Video inputs are only available through expansion boards.

Some of the boards are NTSC-only, while others are multi-system-enabled. Remains the most important question of them all: how does the quality stack up? First of all, convergence and geometry are perfect once tweaked through the internal menu system.

Needless to say that the BVM is of course lag-free with all input signals. It was made available around and was available until or Early V units still have the old Pioneer logo on front, while the later ones had the new one unfortunately just a sticker. S-Video and composite ports are available as well. Those are downscaled to VGA then before fed into the panel. To connect a 15khz or 31khz component source, you have to add a color transcoder. For the test run I used a Burosch Con-1 converter, since it does 15khz and 31khz without the need to swap any cables.

Note that no other external deinterlacers, scalers or video processors have been used with the PDP during this test run. You get a contrast and brightness control, phase and clock setting for RGB signals as well as horizontal and vertical centering controls. Since the Pioneer is an early plasma generation, image retention is quite obvious. This has nothing to do with burn-in though and with a display properly "broken in" burn-in is nothing you have to worry it.

I had an in-game pause screen showing for about 3 hours recently and the image retention from it was completely gone about 2 minutes into my next game session. My unit came with the Pioneer speaker set, which looks and sounds quite nice.

Weird design decision from Pioneer I would say. I never had the chance to see a brand-new V, but with only 4, hours on it, colors and light output of the Pioneer on hand should still be very similar to what a new display can produce. You get a pixel perfect image without agressive sharpness. Colors are fantastic and the contrast is quite good. There are no blacks though. Anyway, as said before, VGA sources look as expected which is fantastic.

What I really love about the V though is how it displays 15kz sources. Most interesting was how the V handles i signals.

Those are run through an internal deinterlacer and display in p as well. The deinterlacer is optimized for moving video content no filmmode available and is VERY video-biased. This means that you get high-detail p for static images menus etc , but the picture is basically reduced to linedoubled p for anything that moves. Even the XRGB-Mini shows considerably more tremor and image degradation when used in gamemode and does nowhere perform as great as the Pioneer. I first tried i with real high-res titles, but I then moved on to those troublesome i titles which have originally been p titles.

They look so good, that I lost hours and hours on the Taito Memories recently. Something I never did, because I could never live with the cheap i emulation. I actually just finished Sengoku Ace for the first time around.

Pros: - cheap rotateable 40" display with pixel-perfect image - fantastic p and p quality - perfect deinterlacer for p titles running in i classic compilations - basically lag-free for p, i and p Cons: - no blacks, merely dark greys.


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